Online Frame Extractor

Extract video frames online with no upload and no install. Compatibility details and offline use.

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How to use

  1. 1Open FrameRipper in any modern browser - no install needed.
  2. 2Select your video. It never leaves your device.
  3. 3Set frame count and format.
  4. 4Download as ZIP.

Browser and platform support

The tool depends on three browser features: the HTML5 video decoder, the Canvas API with toBlob support, and the File API. All three have been standard since roughly 2013, so any browser from the last decade will run it.

Where browsers differ is codec support, and that difference is significant enough to plan around. Chrome and Edge have the broadest coverage. Safari is the only reliable option for HEVC, which matters for iPhone footage. Firefox handles H.264 and WebM well but not HEVC.

BrowserH.264VP8 / VP9HEVCAV1
Chrome / EdgeYesYesHardware dependentYes
FirefoxYesYesNoYes
SafariYesYes (14+)YesPartial (17+)
Mobile Safari (iOS)YesYesYesPartial
Chrome (Android)YesYesUsuallyYes

It works offline

Once the page has loaded, extraction makes no network requests. The decoder and the Canvas API are part of your browser, not services being called remotely, so the whole process runs with the network disconnected.

That is easy to verify and worth verifying if it matters to you: load the page, turn off wifi, and extract. It behaves identically. This is what makes the tool usable for confidential recordings, internal training material, medical or legal footage, and anything else that should not touch a third-party server - the guarantee is structural rather than a promise in a privacy policy.

When desktop software is the better answer

A browser tool is not always the right one. Choose desktop software when the codec is one browsers cannot decode - ProRes, DNxHD, or anything from a cinema camera. Choose it when you need to process many files unattended, when you need scene-change detection rather than fixed intervals, or when the source file is large enough that browser memory becomes the bottleneck.

FFmpeg is the standard answer for all of those and is free. The browser is the better choice when you want the job done now, on a machine where you cannot install anything, or on footage you would rather not upload anywhere.

FAQ

Why is there no upload?

The browser can already decode video and draw to a canvas, so the work can happen locally. Uploading would add wait time and a privacy exposure for no benefit.

Is it faster than server-based tools?

Usually, because you skip both the upload and the download. A 2 GB file that would take ten minutes to upload starts processing immediately.

Which browsers are supported?

Any browser from the last decade. Chrome and Edge have the broadest codec support, Safari is the only reliable choice for HEVC, and Firefox handles H.264 and WebM well.

Does it really work offline?

Yes. After the page loads, no network requests are made. Disconnect your wifi and extract - the result is identical.

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